SOFTBODY JELLY PHYSICS
Verlet numerical integration, volume preservation pressure, and Hooke's spring mass dynamics.
SOFT-BODY JELLY HUD
60 FPS ELASTIC STIFFNESS MEDIUM
GRAVITY 0.4 G
[Grab any node with mouse to stretch & toss]
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ACADEMIC & ALGORITHMIC REFERENCERESEARCH & LEARNING VAULT // Verlet Integration & Hooke's Elastic Lattice
Deformable soft-body mesh physics, spring networks, and collision response.
// HISTORICAL ORIGINS
Loup Verlet introduced Verlet integration in 1967 for molecular dynamics. Thomas Jakobsen popularized it for video game ragdoll and soft-body physics in 2001.
// GOVERNING EQUATIONS
\vec{x}_{t+\Delta t} = 2\vec{x}_t - \vec{x}_{t-\Delta t} + \vec{a}\Delta t^2, \quad \vec{F} = -k (\|\vec{x}_1 - \vec{x}_2\| - L_0) \hat{u}// BROWSER IMPLEMENTATION
Updates particle positions implicitly from velocity differences without explicit acceleration storage, relaxing spring distance constraints through multiple relaxation iterations.
// GUIDED EXPERIMENTS TO TRY IN THIS SANDBOX
1FUSUY Jelly Trampoline
๐ฏ Action:Spawn 'FUSUY Letters', grab the top of the 'U', drag upward and release.
โจ Observe:Watch elastic oscillations propagate through the spring mesh with damping reflections off the floor.